mass effect 3 best weapons for squadmates. It is found during Priority: Tuchanka after the vehicles stop due to a break in the road or later in the Cipritine Armory on the Citadel. mass effect 3 best weapons for squadmates

 
 It is found during Priority: Tuchanka after the vehicles stop due to a break in the road or later in the Cipritine Armory on the Citadelmass effect 3 best weapons for squadmates  but the talent tree give some bonus

Mass Effect 2. N7 Eagle. Garrus I spec for increased Sniper. Best: Zaeed, or Miranda. You have 8 medigel. Damage: Again, this is just as important to companions as it is to Shepard. However, particularly in Mass Effect 3 when dealing with Cerberus, and across the trilogy when dealing with enemies using Barrier, Vanguards are likely to. And it is probably one of the biggest reasons why Sentinel is arguably the easiest class to use to take on Insanity mode. I assume that as far as mods you'd want squadmates to have damage and piercing mods since they have unlimited ammo. While Shepard is better with things like the Mattock and Locust, this isn't true of your squad. Pistol: Carnifex. The unique combinations on this crew are: AR/Shotgun (James) and Shotgun/Heavy Pistol (Tali). Wrex: Assault rifle andshotgun. If you use Liara (Singularity) and Javik (Pull) for most of the game, you. Best Sniper : Black widow loss in damage over widow is not much but has inherent piercing capability, no need for piercing mods. The Hydra releases a barrage of miniature. Once invaded all the assets are usually unlocked. Heavy pistols are one of the primary weapons in the Mass Effect universe. you're allowed 2 squadmates at all times in the Arena except for Citadel Arena: Reaper Solo Challenge and Jack's meeting (which you don't have to change any settings for). Sentinels across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. Once you've got all the loot, go ahead and deactivate the console. I thought I remember posts saying that the particle rifle was the best in the hands of squadmates, but not sure how the new DLC weapons stack up with that. The initial +25% power recharge speed is especially useful, as the nature of power recharge speed mechanics means this initial bonus alone lowers power recharge speed from 100% of the default length to 80%. The Collectors. This. He can be funny, serious, and even wise. Squadmate using the wrong weapon (not speced into it, worst weapon) ME1 Legendary. Light setup - Assume either a power class or an Infiltrator/Vanguard. Between Sentinel Shep and those two the only thing missing is Singularity and AI Hacking which are not as necessary. Mass Effect 3: Typhoon > Hurricane > Single Shots (Power Mods for Pistol/SMG, Penetration mods against Cerberus if the weapon doesn't have innate. Javelin, Widow, or Mantis is your best bet. Adas Anti Synthetic Rifle - Absolutely overpowered on squadmates. And choosing an arsenal can make or break a gaming experience. Drayce333. . The Locust (From Kasumi’s mission) is the best SMG for Shepard. If Squad Warp Ammo has already been obtained, then this group will make very short work of Collector forces. Sniper rifle: Incisor. The Cerberus Harrier has high damage, ok. All while creating impossible alliances, forging lifeline relationships, and facing. I at first felt that Mass Effect 3's insanity was significantly easier than the second game because enemies don't all have some form of shield or armor, but then I got. This Squad Members Guide is meant as a general overview of the various squadmates Commander Shepard can acquire in Mass Effect 2, summarizing their abilities, strengths, and weaknesses in combat. This configuration makes the process automatic and. Bring the Normandy to the Citadel and visit Admiral Anderson's apartment. Liara's Singularity coupled with Shep's Reave is phenomenal, and we. Ashley does best with the armors that improve her weapon damage. Priority: Horizon, which is one of the missions toward the second half of the game, or at Kassa Fabrication on the Citadel. A two-stage trigger system allows for either quick-fire capacitors or a charge-and-release attack to electrify the. Don't give this to squadmates, however - the AI really doesn't understand this gun's gimmick. They are more efficient at tech and biotics than other classes, but at the expense of. This ain't your grandma's pistol. That makes sense. Over time this mod will gradually become more like the full EGM experience, as more content is added. If you use Liara (Singularity) and Javik (Pull) for most of the game, you. Related: Mass Effect 3: How to Reclaim Omega. Garrus is a jack of all trades. The other bit is incorrect. the choices below may be mutually exclusive. M-11 Wraith. Forum:Best Weapons for Squadmates. SQUADMATES Squadmates have. For the sniper rifle, I used the Mantis until I had enough credits to afford the Black Widow (which is basically a 3-shot Mantis). -squadmates has an above average accuracy compare from enemies (even on Insanity) -weapon recoil doesnt seem too affect much the the squadmates shooting condition. Arc Pistol. 10. As far as I know, weight has no effect on squadmates (there's some dispute over this). I always make sure that at least 2 squad members have sheild/barrier neutralizing powers. Garrus turrian god build (ME3) Instructions: Pick Garrus and choose armor/skin that gives boost for weapon damage. Also useful on hold the line. So I've just completed my 4th playthrough of the series, as paragade vanguard femshep, and EGM 1. The Geth Plasma Shotgun is a shotgun in Mass Effect 2 and Mass Effect 3. Legendary Edition: All. I was just wondering this yesterday. Both can strip all protections, and are useful against all enemy types. The Tempest (Found in Tali’s mission) is the best SMG for the rest of the squad. Give Tali the Geth Plasma Shotgun. You are able to mod your squadmates' weapons on workbenches throughout the game. 3 PeeBee. . Quick Fact: While it is not official, the majority of the Mass Effect community agrees that the Soldier is the cannon class for Commander Shepard. 10. For the most part I just power spam. From 1-3 I go: ME1~soldier (with barrier on my second go on insanity)—>ME2~ love the Vanguard, but Sentinel is fun too, kind of a toss up. Squadmates non-damaging defensive powers allowed. Grey slots are weapon types that you are unable to. kirk_smith • 9 yr. Its a pea shooter. The Adept is a core class in Mass Effect 3, and. In the first game, it is an obtainable talent for the shotgun and deals massive amounts of damage when used. GPS fires three slugs; the first one that hits and reduces the protection to zero will have its damage reduced (by100% on Insanity, I think 50% on normal). The Lancer is good when you need unlimited ammo, it does a solid amount of damage and sufficiently small spread for nailing man sized targets. Ah okay cool. Regardless of who she is paired with, the Asari has some witty. Assault Rifle - Cerberus Harrier or Particle Rifle, Typhoon is good for Squadmates. The Acolyte can be a useful backup weapon for squadmates if. SMG - Hurricane. Soldier. Mass Effect 3 refines and perfects the mixture of gunplay and powers that was introduced in the first game of the series. The Krysae Sniper Rifle is a sniper rifle in Mass Effect 3. They are fine at landing hits but will never display intelligent targeting such as leading or attempting ricochets. Cloak can get you out of tough spots and away from dangerous melee based enemies. While the Locust is more controllable for the player, there's no effect for teammates. I’ll be sharing the best Talents to prioritize, what it means to choose the Operative Specialization for your Engineer, the optimal Weapons, Armor, and Mods to. The Paladin is the best traditional pistol. 2. 2. Better damage output than even the Revenent, but with great accuracy, and armor piercing. Here is the link. This, coupled with the fact that maps in 2 and 3 are typically much smaller than those in ME1, means accuracy/distance never really provides any issues for squadmates with ARs. Only one drone can be active at a time. Tali was probably the second most used. In an attempt to market the. Weapon System. SMG: Tempest (Squad Cryo), Locust (If you don't have Squad Cryo) Pistol: Phalanx, followed by Carnifex. Thanks again for helping me with the second game, Insanity is a real pain sometimes. Infiltrator Shepard (w/energy drain bonus power), Liara and Kaidan. Soldiers have thorough weapons training and can use all special ammo types as well as grenades. Gameplay of the M-12 Locust. Published Jun 7, 2021. As for good choices, I'll show you: SMGs: Blood Pack Punisher, N7 Hurricane, Tempest, Hornet Assault Rifles: Lancer, Argus, Revenant, Mattock, Saber, Cerberus Harrier,. The Graal Spike Thrower is a little different from some of the other shotguns on this list. For Mass Effect on the Xbox 360, a GameFAQs message board topic titled "question about squad mates and their weapons. Basic Adept builds will be using Throw and Warp, and either Singularity or Pull (I prefer Pull), but mostly Throw and Warp. Long range shotgun and a rapid fire pistol. Glavewurm 10 years ago #4. If I missed something, I welcome y'all's feedback! I wrote this a few years back but it still applies to the Legendary Edition. Its specialized ammunition is both armor-piercing and explosive. Over the course of Mass Effect 3, the famed commander will fight side-by-side with some. Mass Effect 3 continues to be one of the best games in the series concerning combat. Killing Brutes as an Infiltrator is very easy. In Mass Effect 3, systems from both Mass Effect and Mass Effect 2 are meshed together. I’ll be sharing the best Talents to prioritize, what it means to choose the Shock Trooper Specialization for your Vanguard, the optimal Weapons, Armor, and Mods to. On a bright side, it is one of the best weapons for crowd-control, as both the impact and the explosion stagger enemies. The Crusader, hands down. See also: Combat (Mass Effect 3) Because of the changes to the biotic explosion mechanics in Mass Effect 3, the Vanguard can benefit greatly from using two biotic squadmates with the "set-up" powers Reave, Warp, or Dark Channel. M-12 Locust. Given the many branching skills Mass Effect 2 and Mass Effect 3 introduce, this guide focuses on getting started with the best initial talent sets for the first Mass Effect. M-22 Eviscerator. In this Mass Effect Legendary Edition Build Guide I’m going to cover my Engineer Build for Mass Effect 1, which is an Engineer Build meant for mid-range encounters. Simply put, Warp is a power that tears enemies apart. Soldiers are pure combat specialists: no one is tougher or more suited to taking down enemies with barrages of gunfire. In ME1, having Tech was absolutely essential for quality of life when it comes to exploration in and out of the Mako, as well as being able to cripple and disable synthetics and. Assuming you're equally partial to all classes, the best class is Infiltrator. Regardless, here is some information you should take note of when you are continuing your story in Mass Effect 3: Commander Shepard's squad consists of up to three members, Shepard included, and two other. Tech Armor, the Sentinel's. Decoy is a tech power in Mass Effect 3's single-player and multiplayer modes. For this build, it provides 25% headshot damage, 70% fire rate, and a 50% accuracy boost, meaning the targeting reticle's width is 50% as wide as normal. Despite being weaker than the Phalanx, it's better because the squad can make better using of its firing rate. Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s. Each class has a different amount of weapons that it can hold at one time. Mandatory missions will trigger as soon as players finish recruiting squadmates for a particular chunk of the storyline in Mass Effect 2. Loses points for poor durability. As such, the weapon is typically utilized by Cerberus’s elite troopers who train constantly. Most other bonus powers either aren’t useful or the Sentinel already has an ability that serves the same role. When I say a teammate is "early" or "late", it means you can. As for 'classes', the squad members don't have. To unlock Tier VII Master Gear, you need to get the Rich Achievement by having more than 1,000,000 credits. I mod it with increased damage and the scope that lets you see through smoke. In addition, two new members join the squad, James, and a newly corporeal EDI. Most fans would say Garrus is the squadmate against whom all other characters are. Here is a list of some weapons that you can use in mass effect 3 and their locations. As a hybrid, the Mattock is a powerful assault rifle, combining low heat emission and extremely high damage. When you depart for a mission, you can click on the empty blue slots in order to pick a new weapon for them by clicking on it. Weapons of Squadmates deal much less damage than Shepard's. Squadmates with extra. With tech and biotics powers, heavy firepower often becomes less important. See also: Codex/Weapons, Armor and Equipment#Body Armor See also: Combat, Upgrades Turians, krogan, quarians and humans all have specific types of armor; asari use human armor. FriendlyReaper123 • 2 yr. Assault Rifle - Cerberus Harrier or Particle Rifle, Typhoon is good for Squadmates. The Armax Arsenal Arena is a combat simulator complex located in the Citadel's Silversun Strip. When leveled up and holding powerful weapons, the pair have a really good damage output. Mass Effect Trilogy Classes Ranked From Best To Worst. RELATED: 10 Retro Video Games That Aren't As Good As You Remember. You are correct about the BW, it has the same practical ROF as the single shot SR's on squadmates in SP. James Vega. Now that's a lotta damage. Tali- Shotguns and Pistols. This hologram mimics the activator's appearance and movements but does not actually move, nor does it actually attack. Single-player Combat in Mass Effect 3 involves a squad consisting of the player character and usually two non-player character ("NPC") allies weapons in tandem with biotic, tech, and other abilities to defeat enemies and complete missions, enabling the player and allies to improve in power and advance the story. In order to get the gear, players will need to knock out almost every mission available until Virmire. Mass Effect 3’s Omega DLC introduced a huge range of new combat styles, allowing for more Squadmates compositions. Because Ashley and Kaidan can't be in the squad on the same world state, either AR/Sniper (Garrus) or AR/Heavy Pistol. Typically, this is where they will find Steve Cortez when he is not tinkering with the shuttle. If you're looking for an awesome all-around weapon, the Cerberus Harrier is a beast. By casting tactical cloak and then marksman, the cloak will immediately break, but the cloak's cooldown will immediately begin. The citadel dlc pistol is pretty. I’ll dive into the similarities and differences when it comes to Character Advancement, and Squadmates, as well as the Weapons and Armor Commander Shepard and his or her enemies equip. PeeBee is certainly one of the more entertaining squadmates. Many items can be found during missions while others can be purchased from the various merchants on the Citadel and a few other select locations. -Inferno grenade>lift grenade combo. In Mass Effect 2 and 3, each squad member has access to two weapon types, which it will say on the squad selection screen. Mattock/Avenger is a personal favourite. Basic Armor: Increases physical. infamusforever223 • 2 yr. However, I still like to play Vanguard in all three games, especially ME3. Throughout the main story of Mass Effect 2, Shepard will encounter new potential upgrades to weapons, armor, squadmates, and even the Normandy itself. By Samuel Claiborn , KBABZ , Bob , +77. All squadmates get a chance to deciminate enemy forces in all playthroughs. End Game Chart - With Spoilers. Note D: Any weapon mod can be considered. I don't know about difficulty honestly since I only play normal: Grissom Academy: EDI is a must be if you installed Overlord in ME2 and played it, also bring Garrus/Liara. Garrus is. Squad Members Guide (Mass Effect 2) Squad Members Guide (Mass Effect 3)To (re)compile: - Drop the manifest . -squadmate has unlimited ammo *duh!*. Garrus I spec for increased Sniper. Infiltrator Abilities in Mass Effect. I recommend either Armor Piercing or Warp ammo to make up for not having an ammo power. Land on Horizon to search for clues about their operations. A battle rifle favored by assassins and elite mercenaries that fires in highly accurate five [sic]-round bursts and can be pulsed for rapid fire. The Mattock was one of the best weapons in Mass Effect 2, and it still holds its own in Mass Effect 3. So IMHO for squadmates: Best Heavy Pistol (a poor overal weapon choice for squadmates, however sometimes the only option like when fighting armor at long range and the other option is shotgun) Can't yet say for sure pretty equal choices i guess. Gearing up in this game is more complex than it seems. Finally shotguns. The Expanded Galaxy Mod is a Game Mod developed by Kinkojiro and several other modders for Mass Effect 3 which adds to and overhauls many aspects of the game, via new gameplay assets, missions and more. Back outside, take cover in the pit and begin fighting through the next waves of enemies. Upgrades the Avenger Assault Rifle. I was just wondering this yesterday. Powers recommendations are based on. Mass Effect™ Legendary Edition. Unlike its predecessors, Mass Effect and Mass Effect 2, there are only a few squadmates that you can choose. A squad is typically made up of three members: Shepard/Ryder and two non-player character ("NPC") squadmates. Thane. Would be interesting to see what others think. As a result weapons that you might not use, for whatever reason, can be much more effective on squadmates, and vice versa. Weapons of Squadmates deal much less damage than Shepard's. Turn left again to get into the circular room under the satellite dish itself. Weight Capacity. ago. Graal Spike Thrower. Chance to make an enemy. Here's my. With that in mind I thought that I would lend some of my expertise and let you guys know what I think are the top 10 Mass Effect 3 weapons that absolutely wreck hard! 10. Mass Effect 3 refines and perfects the mixture of gunplay and powers that was introduced in the first game of the series. Generally, the best Sniper Rifle Mods in Mass Effect 3 will enhance Shepard's ability to aim, hit a target accurately, and deal massive damage. It is found around midway through the game during the Priority: The Citadel II mission, inside C-Sec, or afterward in Kassa Fabrication. 1 weapon, used Avenger 5 till I could get the Paladin. 9 Garrus And Ashley, The Sharpshooters. Best Weapons for Squadmates I'm doing another ME3 playthrough soon and I'd like to know what would be the best weapons for everyone ( aside from the N7 Typhoon) . The Paladin is probably the best if you can buy it, but the Talon and N7 Eagle aren't bad. Trivia. Liara: none actually. Giant slug with massive damage, very accurate, but it disappears after a few yards so no long range capabilities. It was a tough choice to put the Locust as the second best SMG in Mass Effect 3, but here it is. In Me1, a bastion adept was previously the strongest late game build in the game. Squadmate Weapons - best attributes and mods. extra lulz if you did this mission late game because as we all know liara goes crazy. 2) Assault Rifle-. fandom. her go-to weapons in Mass Effect 2. The terminal in the Tech Lab. Infiltrators are tech and combat specialists with the unique ability to cloak themselves from visual and technological detection. Rather than most optimal, I like giving all my companions thematically appropriate weapons. ". Kaidan suffers from the Bioware trope of the “first teammate normal man” who makes all other teammates shine by comparison. SMG - Hurricane. Garrus: Assault rifle and Sniper. Jack offers up Squad Warp Ammo, which will boost her weapon damage, Miranda’s, and Shepard’s against all defense types but shields. Blood Pack Punisher - The best SMG option for squadmates, they can sustain fire for a few seconds and it does fantastic damage, the accuracy isn't a issue for squadmates. Wanna keep your cooldown bonus at 200%. When ready, open up the Galaxy Map and choose the Order Fleets to Earth option. Most weapons in the Mass Effect universe are micro-scaled mass accelerators, using mass-reducing fields and magnetic force to propel miniature slugs to lethal speeds. Shepard must fight to save the galaxy, with the best possible squad. Valiant. Sub optimal vs collectors, eclipse, and blood pack, but not useless. Weapons: Phalanx Pistol or Scorpion Pistol along with Particle Rifle. In combination with their weapons training, Engineers have the unique ability to spawn combat drones that can harass enemies or force them out of entrenched cover positions. Crusader for Tali although it is expensive, n7 hurricane for Liara. Recharge Speed: 8 sec Duration: 15. Join Commander Shepard as he/she attempts to stop a galaxy-level threat. Bruised and bloody Alliance marines on Torfan attributed their survival against waves of batarian mercenaries to the precision and stopping power of the Crusader. Buy it at level X and then never replace it again. They might not actually be the best option, but screw it. but the talent tree give some bonus. In Mass Effect 3, Incendiary Ammo is generally the best ammo power since rank 6 Explosive Burst evolution gives each bullet a 50% chance to deal guaranteed damage (base 100 damage; may be 50 damage if squad bonus from James. Her perks of being able to buff the DPS of her squad, and having incredible utility with. Over time this mod will gradually become more like the full EGM experience, as more content is added. The Collector Assault Rifle is an assault rifle in Mass Effect 2 and in Mass Effect 3's multiplayer mode, where it is simply referred to as the Collector Rifle. The optimal mods to choose from include: Sniper Rifle Concentration Mod: Improves aim and damage; stacks with Adrenaline Rush and Operational Mastery abilities ; Sniper Rifle Enhanced. Seems to me like these priorities should be used when equipping squadmates. Other than that, Miranda is an incredible squadmade for most of the game. For the power set, I recommend: - Sabotage: Damage, Explosive Hack, Tech Vulnerability. So I will be analyzing the weapons focusing on. I installed it alongside JAM, BackOff, Extended Anderson Conversation, CEM, ALOT and Ottemis' textures. Typically they use biotic abilities and advanced healing skills to defend allies, though they can also disrupt opponents with biotic or tech attacks. They are a class of rapid-firing weapons, with both fully-automatic and burst-fire models. The best squad member that you can have in Mass Effect 1 is definitely Liara T'Soni. Except for Squadmates, as they aren’t affected by the weight. The Paladin is probably the best if you can buy it, but the Talon and N7 Eagle aren't bad. The Legendary Engineer Build & Guide. In terms of weapon choices, SRs basically come in two flavors: slow firing, powerful rifles with small magazine sizes, like the Widow and Mantis, and rapid firing (semi. The desh is probably the best shotgun in close range. Head through the hole they created and wait for the cutscene that follows. Crusader for Tali although it is expensive, n7 hurricane for Liara. Nope. My recommendation is to start with the n7 hurricane for you as the player if you want to have some oomph, or just fully commit to powers and then your gun doesn't matter. Single-player. Mass Effect 3. So far I can gather that: Liara- Pistols. Depending on your preferred Adept build and squadmates, you are pretty much playing without shooting a weapon anyway. The Blood Pack Punisher is a submachine gun in Mass Effect 3. As a side note, I really hate that you can't use any weapon in mass effect 2 for all classes :/. SWAT makes changes to your squad's weaponry behavior and other AI tweaks to enhance your game play. close. Any weapon; Tips for Soldiers in Mass Effect. Right now my character is using only three weapons. 1 Liara T'Soni. Garrus Vakarian is a loyal turian and one of the rare few who can appear as a party member across all three entries in the original trilogy. Now it is time to discuss the better half of Ryder’s squad. Vanguard : Pistols, SMGs, Shotguns, Heavy Weapons. After being introduced. Can be increased through passive power damage bonuses from class passive). After that, simply have your squadmates use their abilities while you snipe the Brute. Although,. With that in mind I thought that I would lend some of my expertise and let you guys know what I think are the top 10 Mass Effect 3 weapons that absolutely wreck hard! 10. Additionally, the best Mass Effect: Legendary Edition squadmates an Engineer Shepard can bring along will fill in for some of their weak points, particularly in weapon and combat and biotic abilities. Damage: Again, this is just as important to companions as it is to Shepard. Infiltrator: Pistols, SMGs, Sniper Rifles, Heavy Weapons. The base damage on the Widow is seductive, but when you realize that you can fire off 3 shots from the Black Widow in about the time it takes you to fire 1 from the Widow, I think the BW is the superior choice for most. Unlike your squadmates, you might actually get something done with your gun. M-15 Vindicator. ago. 0. The Vanguard class is a hybrid of the Combat and Biotic classes, making it a versatile and lethal option in combat. "Post-patch" means the weapon damage changes after ME3 patch 5 which changed a bunch of single player weapon stats to match their multiplayer counterparts. ME3 Geth Shotgun is still good, but the Wraith is solid as well if you pick it up. See full list on masseffect. 00. I can speak from a narrative point in ME3. When you depart for a mission, you can click on the empty blue slots in order to pick a new weapon for them by clicking on it. It is time to take on the Reapers. Falcon should be used with Squad Cryo Ammo if you got it. Deadly at any range, and effective against armor, shields, and biotic barriers. The only issue is it’s super short range. Note that more power damage does not directly increase a power combo’s damage. Thus, weapons such as the Geth Plasma Shotgun, Arc Pistol, or Venom Shotgun will be less effective in the hands of team members than Shepard. The same goes for the choke, ultralight materials, stability damper, and concentration mods. Squadmates have unlimited ammo, although they need to reload their weapons. For example, Liara's default outfit grants her +25% power damage while her second outfit grants +25% power recharge. Also for new players playing Infiltrator, don't be stressed out about your loadout's weight, Tactical Cloak (when you break it by firing or using a power) overrides the CD mechanic. Medium-range, semi-automatic rifle effective against armor, shields, and barriers. -Stasis and cryo blast set up easy headshots. ago. The initial +25% power recharge speed is especially useful, as the nature of power. . I'm of the opinion that a combo-focused Soldier is the best build in ME3. I don't think they have a weight penalty on their power charges. N7 Eagle. 0. As EGM will take a long time to be ported, a few behind the scenes features that improve the gameplay are being added earlier. I'm always curious about this kind of info and wanted to check if my preconceptions about each weapon were correct, here is the data in case anyone is interested. AnimalBoy82 posted. ) and i just want lore/dialogue wise, idc for combat/strategy, altough INSANITY is kinda harsh sometimes. Overlordgames • 1 yr. Tali: Shotgun and pistol. About this mod. The Anti Synth Rifle is generally the best if the enemy has no armor. 1 Garrus Vakarian. the obvious drawback is you'll miss out on benezia, among other things. Did a infiltrator and vanguard with squad that used falcon and acolyte and they were constantly freezing the enemy which allowed me to set off cryo combos non-stop. For an Engineer, guns are secondary are completely optional to use. By beginning Priority: Cerberus Headquarters, the player forfeits the freedom to explore the. Just started my second playthrough of Mass Effect 3. One of Mass Effect 3's best weapons that only comes with one round due to its immense damage potential, the Reaper Blackstar is a heavy weapon that will decimate pretty much any enemy in Shepard's. Must pick against synthetics and good against factions that use a lot of shielding and no barriers like the blue suns. The Citadel DLC also brings back Wrex as a temporary. Everyone equips the best sniper rifle available. Best weapons for Soldier Shepard? Pathagreus 11 years ago #11. The Best Weapons in Mass Effect 3 - Weapon guide. -mods that are usless for squadmates : scope, stability damper, spare. Sentinels are unique, bringing both tech and biotic abilities to the battlefield.